DC Galactic Encounters

A DC Universe Roleplay set 100 years after Mainstream Events.
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Young Justice Character Files

Go down 
AuthorMessage
Jet_black
New Member
New Member
avatar

Posts : 4
Join date : 2012-04-23
Age : 28

Character sheet
Character Name:
Species:
Gender:

PostSubject: Young Justice Character Files   Thu May 17, 2012 7:58 pm

(Acceptance Pending)

Alright Everyone, if your reading this then you are in the character bank of the Young Justice League. I will list each acceptable character in the bar below this one but to make sure you all understand how to become a Young Justice Initiate.

#1: You cannot make a canon character from the League or the Young Justice League. Everyone here starts out basic with a certain category, weakness, and strength.

#2: Have a backstory to your character where did they come from? What was their initial starting point to become a Young Justice Initiate? Put 100% effort into it or not at all.

#3: If you have Sl or your great at drawing give a visual effect to your character to bring out the likeness of the character's bio. If not, theres no point against you if you don't.

+ Categories +

~ Gadget: With the combat training of multiple countries to the knowledge of Batman, or a object given to you by a higher power you use your expertise on every situation. Either it be to find out what happened in the past or progressing through the future your mind knows no bounds, as well as that flashy utility belt. And people look up to that.

~ Mutagen: From the simplest wound to the born genetics you were given greatness that could most likely kill a human being. From the strength of Superman, to the powers of The Flash. You show others your different in a big way. Don't let that power go to your head sport.

~ Blessing: Your living in the mortal realm is something to behold. You possess a power that is outmatched to close to the gods. What made you so strong that even a planet would grace you in their presence? Who knows maybe if they prey to the gods they would be just like you.....maybe.

=============================================
Young Justice Initiate Form
=============================================
Character Bio

Category Class:

Name:

Gender:

Age:

Powers:

Weaknesses:

Character History:

Race:
===================================================
!Please copy and paste and send as a quick reply in this topic forum!
===================================================
Back to top Go down
Jet_black
New Member
New Member
avatar

Posts : 4
Join date : 2012-04-23
Age : 28

Character sheet
Character Name:
Species:
Gender:

PostSubject: Re: Young Justice Character Files   Thu May 17, 2012 8:00 pm

List of Young Justice Characters:
Back to top Go down
Jet_black
New Member
New Member
avatar

Posts : 4
Join date : 2012-04-23
Age : 28

Character sheet
Character Name:
Species:
Gender:

PostSubject: Re: Young Justice Character Files   Thu May 17, 2012 8:44 pm

=============================================
Young Justice Initiate Form
=============================================
Character Bio



Category Class:Gadget

Name: Technik (Joey Wilder)

Gender: Male

Age: 18

Powers: Uses his suit designed to activate in his right-hand wrist as a bracelet. Without it he is just a programmer. The suit is made by a industrial polymer that when worn is 3x stronger than steel and enhances his speed slightly and gives him a stronger muscle mass making him stronger by 2x

His weapons include:

Black Plasma Sword: a sword that when used can evaporate any material except bio-mass. The only time it cannot evaporate any material is when conflicting against another plasma or de-activated.

Electro Magnetic Arm Gun: This gun is special shooting out small but very threatening Electro Magnetic pellets that when fused by another substance either renders the organism paralyzed or if a machine or object it easily damages the circuitry and with enough shots could set the object on fire. This Gun is highly experimental and if damaged could go thermonuclear and blow up. Repair sequence would then initialize rendering the suit useless for 30 mins unless the wearer declines the sequence within 10 seconds.

Shield Program: The suit uses all its power and integrates a small but impregnable shield that when activated only lasts for 5 seconds till it cools down. All other programs must be deactivated for the shield to work. Or the suit will shutdown.

Missile Barrage: The suit locks down in the initial spot when activated deploys out 8 movable pillars and fires out small but highly explosive missiles that when directed shoot to the initial spot given by the user in the suit. Considering the pillars movement and the suit's lockdown there is not much where the user can go without de-activating the order. After the de-activation the pillars return into the suit and will go into reload sequence where they will not be ready to use after 10 minutes.

Electro Magnetic Pulsar: The user forms a electric ball above their right hand and fires a constant stream of bombs that when on contact could either blow up or electrocute the object shooting them in a great distance. When activated it cannot be activated again unless full shutdown of the suit is initiated

Weaknesses: Is a normal human being without his bracelet. The bracelet however is perceptible to electro magnetic pulsar or EMP interference. As well as electric drainage. But if hit with a sudden burst of electricity the suit gains in power.

Character History: Joey was your run of the mill rich boy when his family was in danger of losing their investments in their thermonuclear technology. His father and grandfather developed a key component that integrates electricity divides it and multiplies the power output by 150,000,000 Gigahertz. This power output was fought by his father and grandfather and overlooking the developmental stages both lost their money and both went to a decent of madness and fled the country.

Joey lived with his mother and hoped to see his father and grandfather again but he received a box with know known address from where it came and was addressed to him. A letter saying, "Joey your father and I failed at our experiment. With this power your father and I could possibly sell this invention to some off third world country in the hopes of outlaying out debt. Use this with some knowhow you know yourself. And use this for the greater good. Don't let me down Joey. ~Love Jediaiya Wilder."

He spent the next year fulfilling his grandfathers wish and with some deductions of the power supply converted it into a bracelet that when worn gives him superhuman abilities and weaponry no mear man has seen. His power was seen by the Justice League and was accepted as a Initiate for the Young Justice League.

Race: Human
===================================================
!Please copy and paste and send as a quick reply in this topic forum!
===================================================
Back to top Go down
Sponsored content




PostSubject: Re: Young Justice Character Files   

Back to top Go down
 
Young Justice Character Files
Back to top 
Page 1 of 1
 Similar topics
-
» Young Justice: United Sign-Up/Discussion
» Young Justice: The Rise of Brainiac 7 Character Profiles
» The DC Nation Sign Up Thread
» Black Sugar searches for a young stally to be her mate (PLEASE RP! ALL HORSES ARE WELCOME)
» Character Sheets?

Permissions in this forum:You cannot reply to topics in this forum
DC Galactic Encounters :: Announcements, Rosters, and Ranking :: Young Justice-
Jump to: